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Post by andymc on Aug 23, 2016 10:40:54 GMT 1
What do people favour? Should I carry on with my big game ideas, which may mean one or two games a year. Or focus on making more classic remakes (like my space invaders remake) and then release six or seven games in a year? Which one will be more likely to get more downloads and ad revenue?
Looking at some of the more succeful indie developers on the play store, they do a lot of smaller simple games before they make big hits. five nights at freddys is a good example.
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Post by wonder on Aug 25, 2016 6:15:51 GMT 1
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